PlayerUnknown’s Battlegrounds review: Broken, but beautiful
It
isn’t very often we see a game come around and define a new genre, but
after building Battle Royale mods for a handful of other games, Brendan
“PlayerUnknown” Greene is doing just that with PlayerUnknown’s
Battlegrounds. The game has taken the world by storm this year, which is
saying a lot because PUBG had to share the limelight with huge titles
like The Legend of Zelda: Breath of the Wild, Super Mario Odyssey, and
Horizon: Zero Dawn. Despite that, it’s managed to become a sensation and
win over millions of players while still in beta. Now, 9 months after
it first arrived, it has left early access and launched into version
1.0, a milestone that some early access games infamously never arrive
at.
Reviewing
something like PlayerUnknown’s Battlegrounds isn’t an easy thing to do.
Even with version 1.0 here, there’s still a lot of work to be done.
Bugs and glitches are still fairly commonplace and many optimizations
still need to be made. These things can be frustrating to players, and
the continued presence of these problems really makes you wonder if
anyone would stick around if this were any other game.
Indeed,
it takes a really special game to shine through problems like this, and
many simply can’t. Where these issues would have normally forced gamers
to move onto something different by now, PUBG’s popularity persists,
both on Steam and on Twitch. Since day one, PUBG has been climbing the
ranks of both services, eventually eclipsing DotA 2 to set a record for
most concurrent players on Steam and becoming one of the few titles that
can challenge League of Legends’ perpetual spot as the most-watched
game on Twitch.
It
isn’t hard to see why. PlayerUnknown’s BattleGrounds offered gameplay
that really wasn’t present in many other games when it first released
back in March. Though the Battle Royale modes in other games like H1Z1
and Arma 3 predate PlayerUnknown’s Battlegrounds, they were crafted by
Greene himself as third-party mods. With PUBG, Greene set out to finally
make a fully-fledged Battle Royale game of his own.
The
result is, in a word, extraordinary. PlayerUnknown’s Battlegrounds, as
many of you already know, pits you against 99 other players in a last
man standing battle to the death. Players are dropped into one of two
maps – the island of Erangel, which launched with the game, and the new,
desert-themed map called Miramar – and from there, it’s a race to loot
up as quickly as possible and then survive as long as you can.
A
white circle on the map shows the play area, and as the game goes on,
this circle shrinks. This, of course, ensures that players are
eventually forced to go head to head, and serves to restrict the play
area as player numbers dwindle. In turn, this makes sure that matches
don’t last forever, keeping the usual match length around 20 or 30
minutes.
If
you’re caught outside the play area at any point in the game, you’ll
take constant damage over time until you’re within the safety of the
circle. In a way, the play area is also your enemy, and the fact that
it’s constantly shrinking does a good job of keeping players on the
move, creating encounters between combatants who are trying to get to
safety and punishing those who dare to camp in one spot for too long.
Between
the constantly shrinking play area and the fact that an enemy player
could be lurking around every corner, behind every door or every tree,
or watching your every move from the safety of an out of the way
building, PlayerUnknown’s Battlegrounds can certainly become an exercise
in stress and anxiety. Matches are often intense affairs, especially
when you’re playing alone. There is no sweeping score that accompanies
the gameplay here; you are left alone in relative silence, with only the
chaos of the world around you as a soundtrack.
Because
of this, you need to rely on your ears just as much as your eyes and
reflexes. It isn’t enough to try to spot enemies before they spot you,
or to shoot them before they have a chance to put you down, but you also
have to try to pick up on sound queues while at the same time staying
as silent as possible. Firing off your gun like you’re some kind of wild
west gunslinger will draw unnecessary attention to your position, and
running through the hallways of buildings could potentially tip off
anyone who might be taking a more cautious and silent approach to
exploration.
An
enemy getting the jump on you when you think you’re alone can be a
truly terrifying thing. Taking the risk of running across an open field
only to draw fire from an unseen player is panic-inducing, and many
times, you’ll die without ever seeing your killer. When that happens,
though, you can simply jump into another game and see once more if you
can become the last man standing.
It’s
interesting that in this age of progression systems, PlayerUnknown’s
Battlegrounds seems to be flourishing without any external systems
driving the will to play. As you participate in matches, you’ll earn
coins that you can use to unlock cosmetic items that don’t have any
significant bearing on the game, but that’s it. There’s no progression
system that unlocks weapons, mods, or special abilities like you’d see
in so many other shooters. In that regard (and in so many others)
PlayerUnknown’s Battlegrounds breaks the mold.
PlayerUnknown’s
Battlegrounds doesn’t need such a progression system, though. Wins will
be so few and far between for most players that simply being the last
player standing will feel like a huge accomplishment, and will fuel the
desire to play for dozens of games afterward. Even if you never win, the
crazy firefights you’ll get into never fail to give you a boost of
adrenaline, making PUBG all the more addictive.
And
yet, for every amazing story you have when you put the game down, it
seems that there are just as many bugs and problems that at best pull
you out of the experience and at worst end your fight for survival
prematurely. Crashing, glitches, and lag are all things the average PUBG
player will have to contend at some point, and to make matters worse,
the game also seems to have a problem with cheating. New tools are
rolling out to combat cheaters, but even then, it’s hard to feel like
you ever had a chance when you’re killed by someone who is so clearly
cheating. To ignore these issues is to paint the game in too favorable a
light, but the big question is whether or not PUBG’s amazing gameplay
can shine through its various problems.
Wrap-Up
As
it is, PlayerUnknown’s Battlegrounds is something of an ugly
masterpiece. It is unquestionably one of the most enjoyable games I’ve
played all year, and if we’re talking all-time favorites, it’s certainly
earned a spot near the top of my personal list.
As
I said, though, these problems with bugs and glitches can’t be ignored,
at least not entirely. When things are going well and you drop into a
smooth match where you’re able to focus on nothing but winning, PUBG is
an easy 10 out of 10. This doesn’t mean that it’s perfect, mind you, but
just that it comes with my highest recommendation.
I’m
not sure all of the issues with PlayerUnknown’s Battlegrounds will ever
be sorted out completely. Then again, I’m not sure it matters. With a
game that’s as fun as this, I can forgive an awful lot. For now, I can’t
turn a blind eye to all of its problems, but I can say this: whatever
issues exist in the current build of the game aren’t enough to get me to
stop playing, and they shouldn’t be enough to stop you from checking it
out.
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